Graphical Update



-Graphical Update-

I have been working on a lot of graphical things and level design over the last week. Was planning on releasing a stable build on a weekday aka Wednesday or Friday, but there were too many bugs that required me to address for a "playable" experience. So far I have improved the seasonal change, switched to the unity terrain model, and started work on a new area the "Forrest".  This is still an Extremely Early Alpha Build with a ton of work left to do and everything is subject to change. 

Known Issues- 

Inventory not working properly 

Saves not functioning properly

Walls well kinda -certain areas walls don't align

VFX look wonky

  Sleeping doesn't take you to the next day

Files

MoonDropMeadowsV1.9.apk 229 MB
3 days ago

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